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Immersion

Week: 1 Unit Introduction

This week, we were introduced to the unit on game engines and began exploring how to integrate animations and interactions within virtual environments. The focus was on understanding the tools, setting up Unreal Engine via the Epic Games Launcher, and learning how to work with references and examples to inform our designs.

The goal of this project is to create dynamic environments where imagination, research, and animation come together. We are encouraged to experiment with the deconstruction and reconstruction of familiar spaces, exploring how breaking down and reassembling elements of space, time, and materials can lead to innovative and engaging results.